F 18 hornet game pc
The polygon engine is refined and smooth; the missions, although few in number and badly documented, arc engaging; the aircraft itself is easy to control and comes with all the usual game gimmicks, such as multiple cameras and video replays.
Thanks to the minimalist graphical style everything looks a little 'sparse' when compared to other sims on the shelf, but this means that Hornet pulls an impressive frame rate even on low-end Pentiums although this perhaps has more to do with the desolate nature of the Kuwaiti theatre than clever coding.
If you haven't flown an advanced jet-powered fighter before, you'll also find that the step-by-step tutorials are first rate. So, if you like your flight simulators in the 'kick the tyres and light the fires' mould, this probably won't appeal - it majors on realism with a capital 'R'.
It's a pretty good aeroplane but getting a bit long in the tooth, hence the US Navy's decision to upgrade and the 'Super' tag. Scheduled to go into service in , it's got lots of pointy things to hang off the bottom and sides, a better radar to help you find things to shoot at sooner and improved aerodynamics to enable you to stay in the air long enough for your missile to arrive at its destination.
All of which is good news, but in addition to that the controls have been simplified as much as possible. Which means that you, sitting at home in front of your computer, have around switches and knobs to learn as opposed to nearly double the amount in the old aircraft.
Oh, and there are a few extra radar modes as well, all of which makes things a little bit easier. All the usual viewing modes are on offer, and it's particularly good to see that the padlock view from Falcon 3 has been included.
In other words, it works nicely and lets you follow the baddie without always crashing into the deck. Another nice touch is that you can see your aeroplane from inside the cockpit, stores and all, and when you look back your view is spoiled by the fuselage behind you. It may not sound a big deal, but it's the little things that matter. Dl have gone down the same road as a number of other developers by making all the cockpit controls clickable. Sure, you can have shortcuts as well, but isn't it so much more fun to search around a bewildering array of buttons and knobs trying to find the ECM while someone is firing missiles at you?
Who said "No? And the graphics aren't bad, either have steered away from the photo-realistic landscapes with stuck-on objects favoured by other flight sims, choosing to stick with polygons and vectors. However, the models in the sim are superb. They look great and are animated, which makes it far more satisfying when you shoot them down.
Or even when you fail to. The enemy AI appears to be frighteningly good. Certainly in training, where the pilots of the aircraft you're up against know all the tricks and use them against Fyou. It most certainly isn't a cakewalk, although it's aiso good to see that the enemy are fallible as well - on one training sortie they managed to score two blue-on-blue kills. Then again, as they're supposed to be American it could be just more accurate modelling.
Happily, this isn't the case, as the flight model appears to be very well done - as we've come to expect from Dl - and the hard-core flight sim fan will find the overall levels of realism excellent. And there's the first small problem. Take advantage of the latest VR technologies to immerse yourself in the simulation. All rights reserved. See all. Customer reviews. Overall Reviews:. Review Type. All Positive Negative All Steam Purchasers Other All Languages Your Languages Customize.
Date Range. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. Show graph. Brought to you by Steam Labs. Filter reviews by the user's playtime when the review was written:. No minimum to No maximum. Off-topic Review Activity.
When enabled, off-topic review activity will be filtered out. Missions tend to be very difficult with plenty of SAMs to make life difficult and an enemy pilot AI that can be very challenging in a dogfight. Though a little short on missions and slightly dated graphically, it is fun, interesting, and full of surprises. GSC has made a solid entrance into the world of PC simulators. Screenshots from MobyGames. AIM-9X 0 point. I had seen screenshots of this in a late '90s Computer Gaming World magazine, but wasn't initially impressed texture mapped graphics were all the rage.
But when I saw this at a friend's house and tried it, I became hooked on the super-crisp flight model and graphics. The stunning 2D cockpit is a true work of art. The high resolution and lighting effects, combined with the polygonal models, were so well done that the sim's graphics actually looked better than competitive flight sims which offered texture-mapped graphics. The sim's video tutorials are easy to follow. For a high-fidelity combat flight simulator, the keyboard commands are very easy to learn and retain.
While a PDF manual is available, I highly recommend finding a boxed copy with a physical manual and keyboard reference. This sim is fantastic, and offers a very good networked multiplayer experience. Its only real drawbacks are the lack of midair refueling and a dynamic campaign. Still, the missions offer plenty of variety, and the enemy AI skill levels offer a decent amount of replay value.
0コメント